What's here
This page is dedicated to the applications of mathematics in digital graphics.
The sections below describe digital content or programs. By law names or pictures of current students cannot be publicaly shown.
When an item is digitized, it is turned into a giant number. This is equally true of a word, a book, a poem, a song, a movie, a picture. As such it is now subject to all the rules of mathematics, the resulting output becoming any of the above artistic forms. Hence a picture, say, can become a song, say. This leads to an entirely new way of treating art, creation and compositon.
This picture was created from a model in my classroom by Evinn Quinn ('05) using Mathematica.
This page is dedicated to the applications of mathematics in digital graphics.
The sections below describe digital content or programs. By law names or pictures of current students cannot be publicaly shown.
Artmatic This
program is the state of the art in algorithmic picture creating,
really a very fancy graphing program. If you like math, you will
like this; if you liked the '60's you will like this. |
MetaSynth This amazing
program is designed to take you to a new level of sound creation.
Increasingly music is being produced from sounds as well as notes.
Methsynth lets you focus on sound creation while letting you put
those sounds in a traditional musical context if you wish. Here
are movies created in Artmatic with scores created in Metasynth
for the Being Digital course here at Paideia. Check out the lower
bandwidth versions (formated for iPod) and then look at the full
quality versions of the ones you like. |
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Histograming and Filering Here a
number of students edit and otherwise change pictures. We do this
to pictures of Ken Lao because he is the student who began digital
mathematics and computer graphics at Paidiea. Besides he deserves
it. |
Graphics in Mathematica Everything
in a computer program is implemented by mathematics. I got into this
field because a student (David Amis ()) told me that his store was
selling the old showroom copy of Adobe Illustrator for $100, i.e.,
very cheap. I looked at it and said "matrices" and was
hooked, as much by the mathematics of it all as the art of it all. |
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3D: Maya The Maya class was created
because Alias, the creator of Maya, released a free personal learning
edition. Michael Prude ('05) was the first but John Searles ('05)
followed quickly. Evinn Quinn taught the first class in it. Here
is some of his work. |
Analysis of Sounds The combination
of mathematical elements into sound |
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